by paride4331 » Thu Mar 29, 2018 6:55 am
paride4331
Thu Mar 29, 2018 6:55 am
Hi guys,
once your scene is almost definitive, you can working back and forth quite quickly, exporting individual geometries, using .OBJs.
Whenever you need to edit geometries, you will edit them in 3dsMax, overwrite with corresponding .obj, then in Stand alone you will use reload command.
In this way, objects will automatically have their corresponding material and position in your scene.
I will do an extensive tutorial for 3dsMax and stand alone workflow.
Regards
Paride
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