Lightwave 2018, Octane Render 3.08.-7 RC1
I have made a custom buffer for my floor. I now want to render a pass for reflection that only uses the floor. Where do I do this? I've watched many C4D videos and they assign the surface an ID similar to Lightwave Special Buffer old way but I see no where to assign an ID number to anything.
Here are images of surface and Render Edit as a guide to what I presently have set up. As you can see in the background, VPR see's the Custom buffer.
Thanks in advance,
Render pass to use custom buffer?
Moderator: juanjgon
Hi,
The LW2018 buffers system is not going to work with Octane for sure. For this kind of workflow, I think that you could try to use the Octane render layers feature.
https://docs.otoy.com/Lightwave3DH/Ligh ... Layers.htm
Thanks,
-Juanjo
The LW2018 buffers system is not going to work with Octane for sure. For this kind of workflow, I think that you could try to use the Octane render layers feature.
https://docs.otoy.com/Lightwave3DH/Ligh ... Layers.htm
Thanks,
-Juanjo
- joseburgos
- Posts: 30
- Joined: Sun Jan 21, 2018 2:21 am
Thanks Juan. Let me wrap my head around its use but this should suffice.
Thank you,
Thank you,