I got the problem too. When I activate "Camera Imager" in the Octane camera tag, the viewport becomes extremely slow. With deactivated "Camera Imager" everything runs smoothly.
Windows 10 64Bit
48 GByte Ram
2x GTX 980 (driver version 391.01)
Cinema 4D R19.053
Octane for C4D 3.08-RC1
Viewport Slow
Moderators: ChrisHekman, aoktar
what's actual render resolution? Imager calculation is done by cpu.Rayko wrote:I got the problem too. When I activate "Camera Imager" in the Octane camera tag, the viewport becomes extremely slow. With deactivated "Camera Imager" everything runs smoothly.
Windows 10 64Bit
48 GByte Ram
2x GTX 980 (driver version 391.01)
Cinema 4D R19.053
Octane for C4D 3.08-RC1
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
2 monitors with 1920x1200 eachaoktar wrote: what's actual render resolution? Imager calculation is done by cpu.
The "Live View" window requires about 1/4 of the resolution.
It doesn't matter how big the window is.
The same problem occurs on my laptop.
Just tested, in version 3.07 R2 there was no problem yet.
Just tested, in version 3.07 R2 there was no problem yet.
With the new version, the problem still exists.
https://www.dropbox.com/s/qkvgt6s5pj8mj ... 4.mp4?dl=0
https://www.dropbox.com/s/qkvgt6s5pj8mj ... 4.mp4?dl=0