Noise stops on textures ground

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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pablocambronero
Licensed Customer
Posts: 1
Joined: Wed Nov 09, 2016 4:47 pm

Hi there!

Im working on an animation and i have a noise issue on the ground, it suddenly stops when all objects are static.

I guess that the render stops calculating once there is no animation and repeats the same image over and over.

I would like to know which render option disable that, cause I didnt find any cache or similar in the octane render settings.

Thanks!
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bepeg4d
Octane Guru
Posts: 10375
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi pablocambronero,
sorry but I have not understood your issue.
Do you mind to share some screenshots or, even better, the complete scene with assets?
You can send me a PM if the scene is confidential.
ciao Beppe
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Put a simple object which is not visible to camera and animate that. So renderer will find an update and restart the render on every frames.
Octane For Cinema 4D developer / 3d generalist

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