Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017

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Moderators: ChrisHekman, aoktar

EOA
Licensed Customer
Posts: 15
Joined: Thu Oct 06, 2016 7:16 pm

Anyone have any idea when the 3.08 is going into stable mode for subscribers? I only have 3.07 at the office.
And I'd just love to know whether the metal shader might be available by the time I reach production in a couple of weeks.
tegatwork
Licensed Customer
Posts: 112
Joined: Thu Apr 18, 2013 8:07 pm

Thank you Ron, but it doesn't work...

Another clue, anybody?
Ron wrote:
tegatwork wrote:Hi,

My question has never been replied... Could you have a look at this problem, please? Thanks a lot !
tegatwork wrote:Hi all,

I'm facing an issue with network rendering : everything is ok but the picture ... the part of the picture rendered by the slave is different, as you can see on link below.
Capture.JPG
Both PCs are running Win10, C4D R19, Octane 3.08.
Master : 2*980ti + 1*1080
Slave : 1*980ti + 1*1060

Any clue?
Switch off 'Minimize Net Traffic' in Kernel Settings
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aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

[quote="tegatwork"]Thank you Ron, but it doesn't work...

Another clue, anybody?
[quote="tegatwork"]Hi,

It's a netrender bug most likely.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
tegatwork
Licensed Customer
Posts: 112
Joined: Thu Apr 18, 2013 8:07 pm

Hi Aoktar,

It was working perfectly before 3.08 ...
Dwas2000
Licensed Customer
Posts: 6
Joined: Sun Apr 10, 2016 10:21 am

My live viewer has a red cast on the left-hand side of the viewer when using Network rendering.
Switching off 'Minimize Net Traffic made the whole scene have a red cast although not as strong. The scene renders correctly in ver 7.2.
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aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

tegatwork wrote:Hi Aoktar,

It was working perfectly before 3.08 ...
Things are screwed in test version as seen. It's not up to plugin side. And will be fixed next SDK.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
indexofrefraction
Licensed Customer
Posts: 178
Joined: Wed Jul 25, 2012 9:53 am

Sorry, I haven't followed Octane lately...
Is there a reason why there hasn't been an update for more than 2 months?
best, index
Mac Pro (2012) 2x6 Core | 24GB | 1 x Geforce GTX580/3GB
milanm
Licensed Customer
Posts: 261
Joined: Tue Apr 30, 2013 7:23 pm

Apparently, they're adding more 'good stuff' that was supposed to be in 3.09.

viewtopic.php?p=331338#p331338
viewtopic.php?p=331476#p331476

Regards
Milan
Colorist / VFX artist / Motion Designer
macOS - Windows 7 - Cinema 4D R19.068 - GTX1070TI - GTX780
DinoMuhic
OctaneRender Team
Posts: 191
Joined: Wed Mar 25, 2015 10:24 pm

Are there any example files how to use the Anisotropy in the new metal shader in Octane C4D? I just cant get it to work. I tried inputting Transform nodes, UWV Transform node, imagetexture node, gradients...everything. No change.

How is this supposed to work??
poison
Licensed Customer
Posts: 17
Joined: Tue Jun 09, 2015 8:08 am

Dino,
according to David its super simple and effective. take a look.
https://www.youtube.com/watch?v=OO0DRxRTLwo&t=1770s

Take care.
Vladan.
Win10, 4 x 1080Ti
Win10, 2 x 2080Ti, 2 x 980Ti
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