OctaneRender™ Standalone 3.08 TEST 6

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Studio21
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Joined: Wed Nov 16, 2016 11:14 am

Is there another version coming out soon? Instance ID has been broken for over a month now in this latest version guys. need a fix
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bepeg4d
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Hi Studio21,
instance id works correctly here, with the exception of the invert option. What kind of issues are you having exactly?
ciao beppe
Studio21
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]Hi beppe,
IID problem.jpg





Posted over a month ago in the C4D section

thx
Guy
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bepeg4d
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Hi Guy,
so you are having issues with instance id and particles, I’ve missed that post sorry, but you could be more specific next time, thanks.

ciao beppe
Studio21
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Thx beppe

sorry for the confusion. still hoping for a fix soon

Best,
Guy
jsboudreau
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Joined: Mon Nov 09, 2015 7:14 pm

Hi,

Does anyone know when the 3.08 API (Final release) will be released?

Thanks,
Jason
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Goldorak
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By EOM, we are fixing some things reported by users before we move to 3.09.
jsboudreau
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Thanks :)
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Jolbertoquini
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Goldorak wrote:By EOM, we are fixing some things reported by users before we move to 3.09.
Okay great news :) Thanks Goldorak!
Octane Render for Maya.
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Jolbertoquini
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Jolbertoquini wrote:Good Morning Guys,

I have a quick question about Displacement, while I was testing in Maya (geometry deform), with Arnold/Redshift/Iray(missing preview image) I realise Octane doesn't support negative values?
I attach a scene with preview renders and the scene with the exr. Maybe is a limitation with the fast memory saved displacement or I'm setting something wrong (by the way... mid level doesn't resolve the issue, just shift the mesh result but doesn't fix or show negative values)

Cheers,
JO
Hi Guys,

Is that any chance to have some information about this please, if is something we can't have support or if something planned on the future, but not for the 3.08 release? Sorry to ask a lot question but is just to know if you have read my message on this. viewtopic.php?f=33&t=64362&start=70

Cheers,
JO
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