OctaneRender™ Standalone 3.08 TEST 6
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Hi Studio21,
instance id works correctly here, with the exception of the invert option. What kind of issues are you having exactly?
ciao beppe
instance id works correctly here, with the exception of the invert option. What kind of issues are you having exactly?
ciao beppe
Hi Guy,
so you are having issues with instance id and particles, I’ve missed that post sorry, but you could be more specific next time, thanks.
ciao beppe
so you are having issues with instance id and particles, I’ve missed that post sorry, but you could be more specific next time, thanks.
ciao beppe
- jsboudreau
- Posts: 16
- Joined: Mon Nov 09, 2015 7:14 pm
Hi,
Does anyone know when the 3.08 API (Final release) will be released?
Thanks,
Jason
Does anyone know when the 3.08 API (Final release) will be released?
Thanks,
Jason
By EOM, we are fixing some things reported by users before we move to 3.09.
- Jolbertoquini
- Posts: 1067
- Joined: Sun Aug 31, 2014 7:08 am
- Location: London
- Contact:
Okay great newsGoldorak wrote:By EOM, we are fixing some things reported by users before we move to 3.09.

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- Jolbertoquini
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Hi Guys,Jolbertoquini wrote:Good Morning Guys,
I have a quick question about Displacement, while I was testing in Maya (geometry deform), with Arnold/Redshift/Iray(missing preview image) I realise Octane doesn't support negative values?
I attach a scene with preview renders and the scene with the exr. Maybe is a limitation with the fast memory saved displacement or I'm setting something wrong (by the way... mid level doesn't resolve the issue, just shift the mesh result but doesn't fix or show negative values)
Cheers,
JO
Is that any chance to have some information about this please, if is something we can't have support or if something planned on the future, but not for the 3.08 release? Sorry to ask a lot question but is just to know if you have read my message on this. viewtopic.php?f=33&t=64362&start=70
Cheers,
JO
Octane Render for Maya.
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