From time to time I have issue of missing textures in PV that are Ok in LV. Please, see attachement.
Point one - PV missing textures have a projection set to any except UV Mesh.
Point two - PV missing textures are located not in the scene file's tex folder, but have correct links in Texture Manager.
Links to PV missing texturs are contain just latin characters.
P.S.: sometimes I see that textures that are projected with c4d tag properties, look correct in LV, but change their position when sending render to PV
May be I miss something? I'd be soooo happy to understand LV/PV texture behaviors
