render layer system help please

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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paride4331
Octane Guru
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Joined: Fri Sep 18, 2015 7:19 am

Hi darkline,
I apologize for my delay but I had a lot of issues to check out.
I made this file and a video. I hope it helps to understand the workflow.
I do not think you can have an object that blocks light and simultaneously captures the shadow, so in your case you should take two steps.
Shadow catcher, which works essentially as a layer ID, needs to be disabled.
Regards
Paride
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darkline
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Joined: Wed Mar 07, 2012 11:56 pm

Hi Paride,

Thanks for taking a look. However, in the video I sent you none of the objects had a material with shadow catcher on them. I only used the render layer system. I did have objects with a camera mapped material so maybe that was the confusion, but I did not use shadow catcher. But I'll take a look at this file later and see if it helps, really appreciate it.

If, as you say this is something that cannot be done in a single step, is there somewhere i can post this as a feature request because I would think most people using octane for VFX work will want to composite shots onto existing footage and be able to have shadows fall across objects in the scene.
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HHbomb
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Hi darkline
I give it a try, but it is not a direct render, composited in AE...
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