Refractive Software LTD is proud to announce the availability of the third intermediate octanelive platform testing release. (aka pre-2.3_3)
This release is for PC's running MS Windows (x64 and win32).
EDIT: a new linux version of Pre23_3 will be posted later due to a stability issue with certain cuda toolkit versions / graphics cards. We are investigating this and will most likely post a build early next week
We will also supply an Apple Mac OS X version early next week.
Note that this release is one of the first octanelive platform builds, and we have not fully finished the server backend network, so there is currently no redundancy, only one server is active, so there might be outages while we work on it.
This release is therefore NOT recommended to be used for any professional applications where time is crucial, use at your own risk.
Pleas note also this version will need you to enter your OctaneLive account and password. These can be found as explained here:
http://www.refractivesoftware.com/forum ... =24&t=3095
We recommend professional users to use the 2.2b version for now
New Features and fixes since Pre23_2
Code: Select all
- improvements to the glass material, less fireflies and faster convergence (eg less noise on glass objects),
this is not a minor change, but it is [b]very[/b] noticeable.
- Improvements to area lights/emitters, bug fixes, optimization and improved stability.
also, reflection of area lights on specular or glossy materials is fixed.
- Normalized blackbody spectrum option (enabled by default), all blackbody temperatures give the same power if enabled.
- New film filter, for anti-aliasing, which can be configured in the render kernel options.
It replaces the supersampling concept.
- Subsampling filter to give a less blocky appearance while navigating with subsampling enabled.
- multi-gpu and non-power of two tearing/artifacts fixed.
- image saving to file fixed.
- diffuse transmission is fixed.
- all preference panel custom interface controls are fully working.
- plugin/export crash bug is fixed
- sunsky lightsource power parameter bug fixed.
- many other small improvements and bugfixes.
How to connect to OctaneLive through a firewall/router
If you have a firewall/router, and you cannot log into the octanelive service (eg, the server cannot be contacted), configure your firewall or router to allow outbound connections to the URL named 'live1.refractivesoftware.com'.
Download
MS Windows
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ZIP file archives:
http://www.refractivesoftware.com/rcdow ... _win32.zip ( 28 MB)
http://www.refractivesoftware.com/rcdow ... in_x64.zip ( 29 MB )
Please post your experiences and issues with this release in this thread.
Your help is much appreciated.
Yours,
The OctaneRender Team.
PS: We have fixed the firefly problem with bump mapping, but it didn't make it into this release, it will be in the next pre 2.3 coming soon.