OctaneRender® for Maya® 3.06.4 - 11.10[ STABLE ]

Sub forum for plugin releases

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itsallgoode9
Licensed Customer
Posts: 893
Joined: Thu Apr 03, 2014 9:04 am
Location: New York City
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That's great news. Thanks for the update BK
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2
abeoctane
Licensed Customer
Posts: 168
Joined: Thu May 01, 2014 5:44 am

Hi, the out of core feature does not work in the plugin. :cry:
BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

itsallgoode9 wrote:That's great news. Thanks for the update BK
Thanks, itsallgoode9 !!
Kind Regards

bk3d
BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

abeoctane wrote:Hi, the out of core feature does not work in the plugin. :cry:

Hi, abeoctane!!

Any error message?? Try to free up some system memory, also restart Maya...

what's the render setting and hardware setup?
Have you checked the memory through task manager??
Kind Regards

bk3d
BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

Hi, abeoctane,

We have found few things which may be stopping the plugin to fail in uploading the textures. We are still looking into this and we hope to get it fixed in our next 3.07 sdk support.

Thanks for reporting.
Kind Regards

bk3d
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

abeoctane wrote:Hi, the out of core feature does not work in the plugin. :cry:
:!: I can confirm the bug,
Out of Core feature works here with IPR in Maya 2018 windows ,
but fail silently with batch render :
- The batch render doesn't throw any message after // Rendering with OctaneRender... (verbose enabled), but never begin the render while taking almost all VRAM...
- Same scene with textures reduced to feet in VRAM don't have the problem.

The bug looks like if BatchRender for some reason can't preserve the GPU headroom VRAM (exceeding of 100 MB) so can't begin to render. :roll:
Pascal ANDRE
BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

calus wrote:
abeoctane wrote:Hi, the out of core feature does not work in the plugin. :cry:
:!: I can confirm the bug,
Out of Core feature works here with IPR in Maya 2018 windows ,
but fail silently with batch render :
- The batch render doesn't throw any message after // Rendering with OctaneRender... (verbose enabled), but never begin the render while taking almost all VRAM...
- Same scene with textures reduced to feet in VRAM don't have the problem.

The bug looks like if BatchRender for some reason can't preserve the GPU headroom VRAM (exceeding of 100 MB) so can't begin to render. :roll:

thank you Calus for this.
Kind Regards

bk3d
solomonfl
Licensed Customer
Posts: 51
Joined: Tue Jul 26, 2016 7:31 pm

Is 3.07 update coming soon? Maya used to be the one that had the most consistent update schedule, but now days its Max :) please give Maya some love too
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Maya users are left behind, we are lucky if they will release anything next year...
BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

Hello!! Solomonfl & Rikk The Gaijin

We are working on 3.07sdk support for the current branch. We will get a test build out hopefully this week or early next week.

Cheers :)
Kind Regards

bk3d
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