C4D Octane texture Baking ?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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rmara
Licensed Customer
Posts: 82
Joined: Fri Aug 04, 2017 1:06 am

Hi pros !

So we are beginners here and we were wondering if it was possible to bake all channels of an octane material separatly, e.g. diffuse, specular, roughness as separate jpegs for each channel of the material, In orderl to export the object and its material channels to other softwares for example in .obj with materials ?

If so, any link to a decent step by step how to tutorial or explanation ?

Thanks !
rmara
Licensed Customer
Posts: 82
Joined: Fri Aug 04, 2017 1:06 am

Thanks beppe, we had seen this and checked it again, but i guess our question is how to select and assign each channel in a material to be able to render each of them in a different pass. Apparently there is someting we are missing here. We’ll try again …
philmaron
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Joined: Tue Jul 21, 2015 10:15 am

Sadly the link to documentation about baking is dead - where to find it?
niestudio
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philmaron wrote:Sadly the link to documentation about baking is dead - where to find it?
http://www.aoktar.com/octane/BakingTexture.html
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aoktar
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philmaron wrote:Sadly the link to documentation about baking is dead - where to find it?
There's a lot of help buttons on most of octane textures/tags/windows. Just click to one
Octane For Cinema 4D developer / 3d generalist

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