Tangent Normal ?

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A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
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Exaco
Licensed Customer
Posts: 20
Joined: Mon Aug 21, 2017 3:25 pm

Is it possible to render Normal info channel ? The one that's used for faking geometry detail.
Trying to create flakes normal map, but seems like i will need to use another renderer for that, tried everything i guess, didnt work.
Using 3ds Max.
User avatar
paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

Hi Exaco,
you can not have normal map with displacement, with bump texture is tangent texture pass.
Yu can use 3dsMax displace modifier, convert to poly, then baking and render normal map.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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