Alpha specular refraction

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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joonaskaustel
Licensed Customer
Posts: 3
Joined: Wed Jun 01, 2016 8:38 pm

Hey guys

Does anyone know how to solve these darkened edges between the cap and liquid in specular material with alpha? Or whats the optimal technique to deal with alpha and specular? Using environment?

https://imgur.com/a/uYf9p

Thanks
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2017-10-16.png
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bepeg4d
Octane Guru
Posts: 10375
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi joonaskaustel,
are you using PT or PMC kernel?
Other kernels are not the best with glass/liquid.
You can use the Visible Environment option to have different backplate/reflections/refractions from the Primary Environment node.
ciao beppe
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