badly Flickering Texture problem

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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dermotfaloon
Licensed Customer
Posts: 30
Joined: Wed Feb 17, 2016 11:49 am

I am having terrible trouble with flickering textures on a project and its really such a simple thing.
The texture cant handle being scaled and keeps changing light value, I have super simplified the scene so its just in diffuse so I dont get whats happening.
Here is the file, just jump fwd back a few frames so you see whats happening. Its ruining a render I am working on with a tight deadline and if anyone know what is going on please let me know.

https://drive.google.com/file/d/0B5KBoN ... sp=sharing

thanks
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aoktar
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Try ray_epsilon=0.001 and read this: https://docs.otoy.com/Cinema4DH/C4DPlug ... ghting.htm
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dermotfaloon
Licensed Customer
Posts: 30
Joined: Wed Feb 17, 2016 11:49 am

Problem solved - thanks - but I still dont really understand. Crazy values.
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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dermotfaloon wrote:Problem solved - thanks - but I still dont really understand. Crazy values.
You should read ray_epsilon part in manual and forums. Simply it's similar to "view clipping" of C4D as functionality.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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