Live Viewer White Screen but also showing no Tris/Polys
Moderators: ChrisHekman, aoktar
My project was working fine earlier today, but then I copied and pasted a few groups of objects and the live viewer stopped working. It just stays as a white screen and shows that rendering has completed. I have tried with other projects and it works fine. Only thing I can think of that really changed is that now there are probably about 20-30 area lights. Although I would've thought that would just slow down the rendering, not completely break it. I have a GTX 970 and 16gb of RAM.
If you have 20-30 lights in the scene you should decrease the light power. Probably the scene is just blown out from all the lights. Try rendering without the lights or only 1 to if taht's the prob.
http://www.jopfe.com - freelancing motion designer and 3d artist
Do you see updating message on top? It means that plugin is waiting the renderer for finishing the update(mostly geometry compilation) process. You may have a lot of triangles and may takes longer to process.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Well I just restarted after deleting a bunch of textures to lessen the load, and now I am getting an error when I load my scene to the live viewer
CUDA error 2 on device 0: out of memory-> failed to allocate device arrayCUDA error 2 on device 0: out of memory-> failed to allocate device arrayFailed to create CUDA context
as well as
<<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
MB:0/0 ST/MOV:0/265 Nodes:544 Tris:676 DispTris:12k Hairs:0 Meshes:265
Device:0 TotMem:4Gb rtData:254Mb film:11Mb geo:431Mb node:11Kb tex:362Mb unavailable:927Mb temperature:50
I thought it was a VRAM problem, but for used/free/total vram it says 265Mb/2.847Gb/4Gb
CUDA error 2 on device 0: out of memory-> failed to allocate device arrayCUDA error 2 on device 0: out of memory-> failed to allocate device arrayFailed to create CUDA context
as well as
<<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
MB:0/0 ST/MOV:0/265 Nodes:544 Tris:676 DispTris:12k Hairs:0 Meshes:265
Device:0 TotMem:4Gb rtData:254Mb film:11Mb geo:431Mb node:11Kb tex:362Mb unavailable:927Mb temperature:50
I thought it was a VRAM problem, but for used/free/total vram it says 265Mb/2.847Gb/4Gb