Hi
Seriously, these last couple of days were the confirmation of one of Murphy's Laws: "If anything can go wrong, it will".
I am building an animated landscape scene. In the process I found a lot of problems using octane with modo, and every workaround got me into another "dead end"!! This is the latest: Octane don't render deformers applied on instances (bug? Limitation?)...
Thank you for your help.
Joao
Not Rendering Deformers Applied on Instances !?
Moderator: face_off
- Attachments
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- OctaneInstanceDeformer.zip
- .lxo file
- (15.66 KiB) Downloaded 193 times
Hi - the OctaneRender for Modo plugin treats instances of a mesh as identical copies - and puts all instances into an Octane Scatter node (to save on memory). So what you are trying to do will not work. Instead, "Change Type" of the "Cylinder Instance" to a "Mesh" and Octane will render this situation correctly.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question