Texture baking for Unity
Moderator: ChrisHekman
Hello, I've been looking for further info on rendering to texture in Unity using Octane. I thought I could use Octane in place of the existing lightmapper but I can't find very much info on how I would do this. Octane doesn't seem show up in Unity's "lighting" menu and the only hint in the PBR Rendertarget I created is the "Render to Texture" slot. I've set my camera to "Baking Camera" and I can see my lightmaps baking in that slot, but I don't know how to apply that "Render to Texture" texture to my scene. Are there any videos or tutorials on this?
Yes this is possible in 3dsMax, here from the docs:mytherapy wrote:Ok, thanks for the quick reply.
Is it possible to bake in 3ds Max using render to texture? Are there any tutorials/videos on that?
https://docs.otoy.com/3DSMaxH/3DSMaxPlu ... Baking.htm
- paride4331
- Posts: 3813
- Joined: Fri Sep 18, 2015 7:19 am
Hi mytherapy,mojave wrote:Yes this is possible in 3dsMax, here from the docs:mytherapy wrote:Ok, thanks for the quick reply.
Is it possible to bake in 3ds Max using render to texture? Are there any tutorials/videos on that?
https://docs.otoy.com/3DSMaxH/3DSMaxPlu ... Baking.htm
If you are using material converter (Render Setup > tools > open Octane global preferences ), you can use automatic bake texture tool
and find the baked textures in the assigned folders.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Hello, thanks for the responses -
Has there been any news on baking lightmaps directly in Unity using Octane, and does the PBR RenderTarget "baking camera" integrate with Unity lightbaking at all?
Paride4331 - are you talking about this as part of the rendering workflow in 3ds max?If you are using material converter (Render Setup > tools > open Octane global preferences), you can use automatic bake texture tool
and find the baked textures in the assigned folders.
Has there been any news on baking lightmaps directly in Unity using Octane, and does the PBR RenderTarget "baking camera" integrate with Unity lightbaking at all?