Hey guys,
I just got a license of X-Particles last week and just getting a good feel for the software before I use it for production work. I've done several octane renders with motion blur with consistent results, but now I'm running into issues.
Motion blur acts as expected with the Live Viewer, however doesn't render MB at all with an actual render. It's not a very heavy scene, and it's not totally without motion blur, one or two particles seem to behave, but the majority don't at all. Everything that should have an object tag does, I've tried several motion blur settings, but the result is the same.
Any ideas?
Live Viewer:
Picture Viewer:
XP Motion Blur Issue: Live Viewer vs Render
Moderators: ChrisHekman, aoktar
Have you let xparticles cached?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- DrakeWelsh
- Posts: 9
- Joined: Sat Jun 25, 2016 10:14 pm
Yes. Went ahead and cleared the cache, made a new one, same issue.aoktar wrote:Have you let xparticles cached?
Uploaded the project too.
- Attachments
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- MotionProblem_01.zip
- Motion Problem
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- DrakeWelsh
- Posts: 9
- Joined: Sat Jun 25, 2016 10:14 pm
Sorta fixed it.
XP generator wasn't working but going directly to the emitter with an object tag gave me the results I wanted.
Does this mean you can't generate motion blur for XP generator particles?
XP generator wasn't working but going directly to the emitter with an object tag gave me the results I wanted.
Does this mean you can't generate motion blur for XP generator particles?