motion blur on particle

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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pashunya
Licensed Customer
Posts: 5
Joined: Fri Feb 03, 2017 11:14 am

Hi all
I have a simple butterfly animation with bend deformers applied to wings.
I generate particles with x particles generator and want them to render with motion blur in octane.
Single frame renders fine both in octane window and picture viewer. But as soon as I render sequence it renders erratically.
Without motion blur sequence renders fine.
I tried motion blur on simple form of animated cone and it renders fine - something is wrong with my butterfly cannot figure what ))
Second question - I cannot get alpha channel to work in png file. Help says select alpha channel in layerset but it doesnt work (separate b/w image for alpha works but awkward) - what is workflow?
I have attached my scene with butterfly.
Thanks in advance
Andrew
Attachments
cinema files.zip
(271.37 KiB) Downloaded 105 times
toto79
Licensed Customer
Posts: 21
Joined: Mon Oct 12, 2015 5:44 pm
Location: Los Angeles

Works fine on my set up, what version of octane your using, I am on 3.0.6.2 and one more thing, your using
plain textures in your images you should be using the octane Image texture node.
WIN 10 64bit | Asus X99 Delux USB 3.1 | i7-5830K 3.5 Ghz | 32 GB RAM |1200 W PSU | 512 GB SSD |
2 x PNY - GTX 980 TI
1 x PNY - GTX 1070
C4D 17.55 | Octane 3.06.2 | GeForce Driver 378.49
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