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Hey everyone , well just been trying to visualize glossy surface being lit with a projector.
By now, the only possible way i found was switching to diffuse mat and applying emission texture to it...
So i wonder if there is a better approach Any tips are greatly appreciated ! Thx ^^
hi AlexSudnikov,
you did not specify if you work with Standalone or plugin, anyway, here is a discussion about this argument in the c4doctane section: viewtopic.php?f=30&t=56820&p=291631&hil ... or#p291631
The same principle works with Standalone or any other plugin.
ciao beppe
Hm, somehow i'm not able to get the same results in Standalone version , i mean even though i've assigned a texture on distribution channel, lighting texture is still way too blurred...
Here is a screenshot: prntscr.com/fof3ip
Thx!)