Make a polygon transparent on one side?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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tonygold
Licensed Customer
Posts: 5
Joined: Tue Mar 28, 2017 12:46 pm

Hi all,

Working on an animation where some polygons flip to reveal an image.

Anyone know if it's possible to have the polygon transparent on the reverse side and only visible when the image on the other side flips and is revealed?

So far I've tried a mix material of the image and transparency using a side node. Doesn't work.
Tried applying two textures to the same poly; image to front and transparency to back. Doesn't work.

I could animate the transpancy of the object itself but that would involve a hell of a lot of work - I've several animations to do, all involveing lots of polygons.

Not sure if this is possible but would appreciate any tips / advice.

Thanks.
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bepeg4d
Octane Guru
Posts: 10372
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi tonygold,
please, look at the attached images, mix texture in Opacity with Side shader in amount:
one side
one side
other side
other side
ciao beppe
tonygold
Licensed Customer
Posts: 5
Joined: Tue Mar 28, 2017 12:46 pm

Ciao Bepe!

Thank you very much for the reply and screenshots.

I'm sure I tried something similar but I think I missed the rgb spectrum. (I'm us d to changing opacity of a material in c4d by using the greyscale slider of opacity). I assume that's how you make a transparent material in octane too, just an rgb spectrum node in the opacity?

Thanks again.

Tony.
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bepeg4d
Octane Guru
Posts: 10372
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi Tony,
it depends from the opacity of the second side. If you need to have a solid side, you need to have a white color, RGB or grayscale does not matter. The Side shader will assign the two different opacity state to both sides based on the normal direction.
ciao beppe
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