HDRI ligtning, shadows

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
Post Reply
WIPEXPO
Licensed Customer
Posts: 29
Joined: Tue May 23, 2017 12:37 pm

Hi, :)
How to soften hdri texture based shadows?? , I`m using 22EV .hdr.
RealityFox
Licensed Customer
Posts: 273
Joined: Sat May 05, 2012 1:43 pm

As far as I'm aware there isn't any way to blur the hdri in blender/octane. You may need to just photoshop a blurred version. There is this:

http://www.hdrlabs.com/sibl/sibl-edit.html

The GUI would be useful, but I haven't tried figuring out how to make a template for Blender Octane yet. I have used it for Cycles, I think the only downside is that there isn't a slider for the blurriness (again, as far as I'm aware. Maybe I missed that).
User avatar
bepeg4d
Octane Guru
Posts: 10365
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi WIPEXPO,
a possible solution is to open the HDRI in Photoshop and use the HDR Toning window to compress it.
Here is a fast and exasperated example with the Highlight compression preset:
before
before
toning in PS
toning in PS
back to Octane
back to Octane
Happy rendering,
ciao beppe
aufwind
Licensed Customer
Posts: 122
Joined: Sun Mar 31, 2013 4:47 pm

WIPEXPO wrote:Hi, :)
How to soften hdri texture based shadows?? , I`m using 22EV .hdr.
I'm not shure if that attempt ist what you need, but you can play with the gamma settings of the hdri.
Activate the Octane Visible Environment and make a copy of environment texture node in Order to keep the background appearance.


Same Settings Octane Environment and Octane Visible Environment
screen.jpg

Increased Gamma Settings Octane Environment
screen1.jpg
Win7 | Gigabyte G1.Sniper 3 | I7 3770K | 2x Titan (Kepler) | 1x Titan X (Pascal)
Post Reply

Return to “Blender”