Hi,
What is the best method to render ZDepth passes ? In the IPR there is always banding.
Also, I would love to be able to control the minimum distance as well. Is there anyway to do that ?
Thank you!
ZDepth Banding and Minimum distance
Moderator: JimStar
Support replied me, if someone is wondering as well.
If I put the Output File Format to Tiff16 and use the Tonemapped HDR option I can have enough value information and no more banding
I only work with IPR and don't have to do batch render so I never though about changing the output format
If I put the Output File Format to Tiff16 and use the Tonemapped HDR option I can have enough value information and no more banding

I only work with IPR and don't have to do batch render so I never though about changing the output format
