3ds max -> Octane export script

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justix
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Joined: Sat Feb 27, 2010 8:01 pm

[gk] wrote:
kilaD wrote:Go to your octane root, check the oct.bat which the script generated(rightclick and edit).
Paste the content here and I`ll check it.

edit:
it looks like a path on your drive, settings/m/My...
if so, it`s probably the space in "My documents" which breaks the code.
..
here the code and I changed the 3dmax render output to C:\renderoutput to ease the problem..fine

octane -e -m Octane_export.obj -s 100 --daylight-sundir-x 0.0 --daylight-sundir-y 1.0 --daylight-sundir-z 0.0 --cam-focaldepth 353.478 --cam-fov 45.0 --film-height 480 --film-width 720 --cam-pos-x 251.883 --cam-pos-y 1136.02 --cam-pos-z 73.3415 --cam-target-x 119.932 --cam-target-y 1026.86 --cam-target-z 382.567 -o C:\renderoutput\Octane_render.png Octane_exp_default.ocs

the maxsamples is set to 100 which I can change without issues BUT as soon as I try to change a material it crash and exit...I'm nearly there..
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
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Proupin
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very nice, this script is working... one thing thought, is it possible to use the "interpolate using smoothgroups" option? the settings just keep resetting to unchecked!!!
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
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radiance
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when you save the OCS file with the smoothgroups option checked, it is'nt restored when you open it up again ?

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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Proupin
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hmmm... I don't think so, I spent quite some time trying to change this after the mesh is imported, relinking the mesh, nothing... (That's why I PM'ed you for the 0.21 because what I tried was RC 0.21, therefore I should try again with the newest verision of Octane)
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
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justix
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is there any fix to avoid octane crashing as soon as you touch a material? :(
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
kiku70
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Hi, could tell me
For which version of 3ds max your script is working for sure ?
Sorry if you already mention it
thanks
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Carl S.
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Joined: Fri Jun 04, 2010 2:37 am

Like someone mentioned the other day in the C4D forums. Is it possible to have the script export the next frame while waiting for Octane to finish rendering the last frame? That way when Octane finishes a frame it instantly opens and imports the next frame.
Should speed up renders.
Koozaii
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Yeahhh thanx a lot for this script :D
caner07
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Joined: Thu Aug 12, 2010 3:21 pm

very good
buggy
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Joined: Thu Oct 07, 2010 1:16 am

Can someone please provide some guidance as to how to set up the exporter for 3DS Max. I don't mind going through some extra steps but I do need a bit of help.
I just purchased Octane and after installing it I don't see any documentation or help or any max scripts. I found this discussion thread and downloaded the RAR file and unzipped it to the Max 2008 root. Is this the official Max exporter? I don't see one from Refractive SW in the downloads page.

I can open up the Customize UI panel and select KillaD on the Toolbar panel but I'm not sure what to do next.
I don't see the Octane Export panel that is shown in the screen grab at the beginning of this thread, or the Quick Access Toolbar items on the right.

If I uncheck Hide, I get a floating Animation Layers toolbar.

Any assistance that can be provided or a link to the install instructions would be much appreciated.

Thank you :?
Win 8.1 | 2x GTX780 6GB RAM + 1x GTX 660 | Intel i7 | 16GB RAM | 3DS Max 2011
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