Pool view

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tamerkseniya
Licensed Customer
Posts: 66
Joined: Fri Apr 15, 2016 5:30 pm

Hello!

Just a shot form pool view of residential project in Kazakstan. This is a draft, DL 1000 sample. Any comments are welcome :)
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Pool view
Pool view
2 x GTX 980 Ti, 32 GB ram, i7 5820K
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Marvez
Licensed Customer
Posts: 97
Joined: Wed Oct 08, 2014 4:55 pm

can share about your glass and water settings?
I7 5820K 16MB RAM SSD850PRO GTX 970/780
tamerkseniya
Licensed Customer
Posts: 66
Joined: Fri Apr 15, 2016 5:30 pm

Hello Marvez,

I faked the glass with glossy material spec:1, rough:0, IOR:1.0, and I put falloff map to opacity, to fake the fresnel effect. (the project was very big, and model came from not very clean sketchup, I didnt have time to do double glass for all windows in the model. It is useful for fast glass)

For water - specular material with light blue tranmision, IOR 1.33 and Turbulance in bump (for waves). To enhance reflections I mixed it with glossy material, spec:1, rough:0, IOR:1.0 and same turbulance map for bump. For amount I put fallof map.
2 x GTX 980 Ti, 32 GB ram, i7 5820K
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Marvez
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Posts: 97
Joined: Wed Oct 08, 2014 4:55 pm

thank you for sharing your tricks ,
I wouldn't calling it faking - you achieved good control of mood and that's art
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tamerkseniya
Licensed Customer
Posts: 66
Joined: Fri Apr 15, 2016 5:30 pm

Thank you :) I agree, whatever it takes to achieve desired effect, result is what matters.
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rappet
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Joined: Fri Apr 06, 2012 3:57 pm
Location: The Netherlands
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love it!

4090+3089ti & Quad 1080ti
ArchiCAD25, ofcourse Octane & OR-ArchiCAD plugin (love it)
http://www.tapperworks.com
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