How to render multiple cameras?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
dgdunne
Licensed Customer
Posts: 8
Joined: Mon Mar 27, 2017 5:47 am

hi everyone,

I'm super new to Octane so hopefully this isn't a super difficult question!

I have a NULL that contains 3 Octane cameras - front, left and right. I'm wondering if there is a way to render all of these out at the same time with the ability to change the resolution on each camera also?

Any help would be sooooo good!
d
User avatar
bepeg4d
Octane Guru
Posts: 10357
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi dgdunne,
just like c4d standard workflow, create three different Render settings with different options, then load the scene in Render Queue, duplicate it three times, and assign different render settings and different cameras, voilà:
Screen Shot 2017-03-27 at 12.57.47.jpg
Happy rendering,
ciao beppe
dgdunne
Licensed Customer
Posts: 8
Joined: Mon Mar 27, 2017 5:47 am

bepeg4d wrote:Hi dgdunne,
just like c4d standard workflow, create three different Render settings with different options, then load the scene in Render Queue, duplicate it three times, and assign different render settings and different cameras, voilà:
Screen Shot 2017-03-27 at 12.57.47.jpg
Happy rendering,
ciao beppe

Thats the one! perfecto! Thanks bepeg4d.
User avatar
slepy8
Licensed Customer
Posts: 377
Joined: Sun Jul 14, 2013 10:53 am

but if you wanted to make camera changes during the animation, you could use "stage object" and keyframe camera changes.

And with new functionality in R18 you have a "take system" which gives you even more control. You can enable, disable objects, change materials, change parameters and many many more. Really worth looking into it.

Just FYI
Post Reply

Return to “Maxon Cinema 4D”