I want to use an rgb image to make displacement.
The material I use is a Diffuse.
So to connect my RGB image to the displacement slot I guess I need to use a Greyscale image node to convert RGB to grayscale...but that doesn't work.
Anyone knows what am I doing wrong ?
Connect an "RGB image" to a "Greyscale image" node ?
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- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Hi Paride,
thks for the help Paride
But even if I converted my bitmap to a 16bit TIFF black and white file it still doesn't work.
Wether I use a "RGB image" or a "Greyscale image" node.
It can't be connected to the displacement slot of the diffuse material.
thks for the help Paride
But even if I converted my bitmap to a 16bit TIFF black and white file it still doesn't work.
Wether I use a "RGB image" or a "Greyscale image" node.
It can't be connected to the displacement slot of the diffuse material.
Octane 3.04.5 + 3DS Max 2014 plugin (GTX 980 Ti + GTX 780)
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hi Fabrice,
you have to use the displacement node before the image node.
Regards
Paride
you have to use the displacement node before the image node.
Regards
Paride
Last edited by paride4331 on Tue Mar 21, 2017 5:55 pm, edited 1 time in total.
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid