PXL+DIRT grunge/dirt helper [2019/10/10 update]

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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pxlntwrk
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Hi,
some fresh newz

Finally and against any expectations, I had a cooperation request for commercial distribution.
And I made the decision to try the ride :)

I teamed up with with Joren Kandel ( PIXELLAB ) to make PXL+DIRT available on his website @thepixellab.net
All you need is out there now ( examples, tutorials and many other great stuffs ;)) GRUNGE IT UP !

Image

I hope you like it and that it will be useful.

Anyway thanks again for your support ;)

Cheers !

Changelog:

-----Version 1.3-190930-----R21 / 2019.1.1
+ Fix compatibility issues with Cinema 4d R21

-----Version 1.1-190930-----R21 / 4.05 , 2018.1.3
+ Fix compatibility issues with Cinema 4d R21

-----Version 1.2-190708-----R19-R20 / 2019.1.1
+ Fix compatibility issues with version 2019+
+ Enhanced Round Edges feature

-----Version 1.1-181205-----R19-R20 / 4.05 , 2018.1.3
+ Fix compatibility issues with version 4.00+
+ Fix Low Coat* "Power Slider" interactivity
+ Fix High Coat* "Power Slider" interactivity
+ Fix High Coat* "Amount Slider" interactivity
+ Add drop-down menu to choose Textures preview size

-----Version 1.1-180330-----
+ Octane version 3.08 or above required +
+ Fix compatibility issues with version 3.08

-----Version 1.1-171103-----
+ Octane version 3.07-r2 or above required +
+ displace feature improvements+
+ general setup enhancement+



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Hi,
Here is, after a short delay, a slightly more finished version of this xpresso setup.

>>>More info<<<

An animated gif and a video to show the different features

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For more info there are already some described below ... but do not hesitate to ask here ;-)

Ciao !


Displacement Feature update (April 2018)

Image
https://vimeo.com/240390650








-----------update Sat May 27, 2017 ---------------------------------



Hi,

i want to share with you a little xpresso rig, on which I play at the moment.
an helper to simply proceduraly dirt/grunge/whatever... materials for Octane Render in Cinema 4d.
Its based mainly on octane Dirt and Noise node. Nothing unseen here , just some collected controllers in User Data.
for now I still have to make some small adjustments and check compatibility if necessary.

Here is a video showing the progress state>
Image
https://vimeo.com/206167526

here a wip thread on FrenchCinema4d Forum:
http://frenchcinema4d.fr/showthread.php ... lper-(WIP)

I put the link of the bousin as it is (currently only tested on C4DR18.041 and Octane Render 3.06)
The archive contains the scene used in the video as well as to test a folder to put in the script folder to be able to call the rigg via a command or icon. I do not know at all if it works other than on my computer.

Link archive PXL+DIRT wip

I'm interested in all comments and advice !

Thanks for whatching ;-)
Last edited by pxlntwrk on Thu Oct 10, 2019 9:14 am, edited 10 times in total.
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pxlntwrk.net
Carl007
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No comments or anything, I just downloaded it. But it sure looks handy. Nice done!
rafg
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Joined: Fri Sep 05, 2014 11:15 pm

Cool, just downloaded as well, seems to be ok on R15.
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pxlntwrk
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Hi,

thanks guys, it wil be super cool to see some results ;)

i'll post soon a new little bit revisited version ..

ciao
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pxlntwrk.net
Rickky
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Joined: Wed Jun 02, 2010 11:09 am

very interesting. May be adding a clearcoat layer on top
bertritude
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Joined: Sun Aug 09, 2015 4:30 pm

Thanks for this ! It deems really cool. I'll testvit tomorrow.
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Ron
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Joined: Sun Sep 25, 2011 7:11 pm

Hi pxlntwrk,
thanks for sharing! This is really cool!
Question:
Is it possible to use more than one rig to apply it on different objects and change settings independently?

Ron
Master: WIN 10 64bit, i7 4930 4,5 Ghz, 64 GB RAM, 1600 W PSU, 1 TB SSD, 14 TB RAID, 2 x RTX 3090
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pxlntwrk
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Hi and thanks !

@Rickky: added a second "coat" layer on top of all but, not a real clear coat
@ron: when you reload one "PXL+DIRT" object by script i think it works, but copy object may doesnt work . I will test tonight.

now i'm relinking materials smarter way i hope. and added a second sticker slot.
here another basic example
Image


ciao!
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pxlntwrk
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Hi,

another test with architectural scaled objects

Image

ciao !
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pxlntwrk.net
Studio21
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Joined: Wed Nov 16, 2016 11:14 am

That just awesome...thx for the great share man!


Best,
Guy
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