Maya viewport - Octane Shaders

Autodesk Maya (Plugin developed by JimStar)

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Craig3d
Licensed Customer
Posts: 14
Joined: Wed Aug 05, 2015 6:53 am

Hi all.

Can i assume that Octane Shaders do not display inside of maya's viewport?

With Textures in the Diffuse slot, it Just shows up White in the viewport 2.0 and Legacy.

I am on Maya 2015 and 2016.
GTX 280 6 Gig Mem
Dual Xeon
32 gigs Memory

Regards
hyubrad
Licensed Customer
Posts: 50
Joined: Thu Aug 26, 2010 1:52 am

I got the same problem :(
Win 7 x64 | MAYA 2016 | OctaneRender 2.3 | GTX 980TI * 3 | CORE I5 2500 | 16 GB RAM .
zboog
Licensed Customer
Posts: 59
Joined: Tue May 18, 2010 6:48 pm
Location: NYC

Yeah, I kinda remember they worked a while back at least to show the color texture of a material, but now they don't really do anything in the viewport.

It would be great if there was more previewed in the viewport or even better if Octane made a custom viewport like V-Ray has!
johan_D
Licensed Customer
Posts: 19
Joined: Mon Nov 03, 2014 8:57 am

Hi

To see the texture color in the viewport you need to use default viewport, and connect a transform node to every octane image texture.

best regard
hilum
Licensed Customer
Posts: 4
Joined: Sat Sep 14, 2013 10:35 pm

Viewport textures used to work. Do we know if this is temporary?
artfabrik
Licensed Customer
Posts: 8
Joined: Fri Apr 08, 2016 10:09 am

any news on this?
BK
OctaneRender Team
Posts: 1438
Joined: Mon Oct 31, 2016 7:54 pm

Hiya, :)

thanks for the post.. show texture still works, please use show/hide texture in the viewport.
texture_viewport.PNG
Kind Regards

bk3d
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

Octane texture and diffuse color are displayed in the Legacy viewport (but it is called Legacy for a reason :D )
thankfully this also works in viewport 2.0,
but only if you use the "opengl" mode,
if you use "directX" or "opengl core profile" modes, nothing is displayed, every Octane Material is always grey. :shock:
maya_2017-02-24_17-44-33.png
maya_2017-02-24_17-44-33.png (7.09 KiB) Viewed 5916 times

Anyway even when color and texture are displayed, this is not usable for real production work:
this was not properly implemented,
doesn't respect color management and textures are not even shaded...

So while waiting for this to be properly implemented,
I advise to override Octane material display in viewport 2.0 with Maya materials.
Look in the Help/tutorial section, in the "Overide Octane material display in viewport 2.0" topic,
you will find a very simple script to do that.
Pascal ANDRE
artfabrik
Licensed Customer
Posts: 8
Joined: Fri Apr 08, 2016 10:09 am

alright
thank you very much!!!
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