option to override globally geometry type in IPR

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calus
Licensed Customer
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Joined: Sat May 22, 2010 9:31 am
Location: Paris

I believe Kai is implementing right now the new collector node system for "geometry types" for V3/alpha 8
Hopefully this will open the door to great workflow improvement.
Pascal ANDRE
k.a.schubert
OctaneRender Team
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Joined: Mon Feb 22, 2016 2:52 am

Ticket created in Otoy's tracking system.
TheImageFaculty
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It's possible to mass change the geo's type via the attribute spread sheet.

Windows / General Editors / Attribute Spread Sheet

You will find the octane geometry type entry under Shape Keyable, use values 0 - 4

D.
The Image Faculty ApS
https://theimagefaculty.com
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

TheImageFaculty wrote:It's possible to mass change the geo's type via the attribute spread sheet.
Windows / General Editors / Attribute Spread Sheet
You will find the octane geometry type entry under Shape Keyable, use values 0 - 4
Well it's even faster in the channel box to do the same, but that's not the point of this feature request.
The point is to have a global temporary overide of the geometry types in IPR, but without loosing my original assigned geometry types.
Since I have asked for this feature for Maya, Jimstar implemented it for Blender but not for Maya , must have mixed up the sofwares :lol:
Pascal ANDRE
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