I believe Kai is implementing right now the new collector node system for "geometry types" for V3/alpha 8
Hopefully this will open the door to great workflow improvement.
option to override globally geometry type in IPR
Moderator: JimStar
- k.a.schubert
- Posts: 137
- Joined: Mon Feb 22, 2016 2:52 am
Ticket created in Otoy's tracking system.
- TheImageFaculty
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It's possible to mass change the geo's type via the attribute spread sheet.
Windows / General Editors / Attribute Spread Sheet
You will find the octane geometry type entry under Shape Keyable, use values 0 - 4
D.
Windows / General Editors / Attribute Spread Sheet
You will find the octane geometry type entry under Shape Keyable, use values 0 - 4
D.
The Image Faculty ApS
https://theimagefaculty.com
https://theimagefaculty.com
Well it's even faster in the channel box to do the same, but that's not the point of this feature request.TheImageFaculty wrote:It's possible to mass change the geo's type via the attribute spread sheet.
Windows / General Editors / Attribute Spread Sheet
You will find the octane geometry type entry under Shape Keyable, use values 0 - 4
The point is to have a global temporary overide of the geometry types in IPR, but without loosing my original assigned geometry types.
Since I have asked for this feature for Maya, Jimstar implemented it for Blender but not for Maya , must have mixed up the sofwares

Pascal ANDRE