Renderinstances with different materials

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Schmidhuber
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Joined: Tue Apr 05, 2016 2:59 pm

Hello I am a Newbie here,

and have a question about renderinstances with different material. Hope you can help me.
I already searched the forum but didnt get successfull.

We have very often car-scenes with different cars and different colours. Is it possible to pick a special material to the renderinstance?
Thanks for your help.
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Renderinstances.jpg
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aoktar
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No as you thought. But you can use RandomColor texture. It will generate 0-1 values for render instances. Connect it to a octane gradient and give colors. Or check image for two different setups.
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TonyBoy
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Ahmet, another user was asking about randomizing image sequences on instances, Would the RandomColor texture be able to do this?
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aoktar
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TonyBoy wrote:Ahmet, another user was asking about randomizing image sequences on instances, Would the RandomColor texture be able to do this?
I cannot be used to change time on image sequences. But it should be working with octane gradients. Add some images under gradient and randomtex to input. I had idea for adding a button in gradient that will create multi images.
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