I I try to record some steps for a script which I need for some automatation and I created a material. The problem is I can't get the texture to load. The recorder doesn't record Octane texture assignment. It worked well in Scanline.
Hi Mbetke,
I asked more information to developers, To expose a property of a material, you will want to use the setProperty function (there is also a getProperty function if you need that).
Example: setProperty $.material.diffuse_tex "filename" "[filepath_of_the_texture_file]"
You may want to use "getProperty" and/or "getAttribute" calls to handle checks for attributes
so it would be something like
setProperty $sceneMaterials["Wood"].diffuse_tex "filename" ""c:/dummy.png""
not sure about the '$' sign
they will investigate why this can not be recorded by the macro recorder.
Regards
Paride
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