this would be a helpfull addon to the texture manager

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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miohn
Licensed Customer
Posts: 751
Joined: Sun Jun 06, 2010 3:00 pm

Hi,

sadly only for 3D Max, but this would be really helpfull to have
inside the octane texture-manager for resizing textures, when you come
to your VRam limits and already have tons of materials in the scene.

https://renderpeople.com/plugin/

Any change to get something like this implemented some day?

thanks
Mike
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aoktar
Octane Plugin Developer
Posts: 16068
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

I can be resized by a script. I hope to see somebody write this.
Octane For Cinema 4D developer / 3d generalist

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DinoMuhic
OctaneRender Team
Posts: 210
Joined: Wed Mar 25, 2015 10:24 pm

I like the way Redshift handles textures in RAM.
It cuts and converts all textures into 256*256px tiles and then only loads in the tile that is visible by the camera or ray which saves a TON of Vram and makes it super fast.

Would love to see something like this in Octane too.
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