unrolling maps to edit in phtoshop

Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

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alfabruce
Licensed Customer
Posts: 106
Joined: Mon Nov 04, 2013 12:17 am
Location: Adelaide South Australia

Hi all,

im looking for a way to unroll maps/textures to then edit them in photoshop and reapply. Im hoping to take a model, lets say a truck, with a simple texture, unroll or flatten it and paint windows grilles logos etc on the flattened map image in photos hop and then reapply it with the new artwork.

is this possible in Octane. Ive looked through the standalone manual and the rhino plugin manual and cant find any references but I imagine it must be a technique that we could all use and is certainly used widely in other software.

Cheers

Tim
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face_off
Octane Plugin Developer
Posts: 15701
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi Tim - Try setting the camera type to Baking Camera - that will allow you to save a baked texturemap. However you will first need to assign different baking groups to the geometry has different UV layouts.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Dottedline
Licensed Customer
Posts: 41
Joined: Sat Aug 27, 2016 11:25 am

Worth giving the Rhino texture unwrap tools a go.
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