visible Environment Bug [SOLVED]

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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
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D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
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calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

When using a Daylight node as visible environment backplate,
the displayed sky has no color, just full grey and a sun.

Tested the same setup in standalone and it works as expected, sky don't loose its colors.
Attachments
DaylightVisibleEnvironmentBug.zip
(12.79 KiB) Downloaded 229 times
Last edited by calus on Fri Jan 20, 2017 11:43 am, edited 1 time in total.
Pascal ANDRE
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

Exporting my bug sample scene to ORBX I found what's happening with this visible environment bug.
There is a mistake when the visible sun-sky node is translated to Octane, a grey RGB color node is added to the sky texture attribute,
even so I don't have anything plugged in the sky texture attribute :
octane_2017-01-19_07-22-56.png
visibleEnv.orbx
(112.1 KiB) Downloaded 242 times
Pascal ANDRE
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

This bug have been fixed in OctaneRender for Maya 3.05.3 - 9.26
Pascal ANDRE
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