Motion Blur

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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pak
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I'm using the final version, I can't get motion blur.
Downloaded the demo files - same results:

(slow_rotation_mblur.c4d and fast_rotation_mblur.c4d)

I've been trying to find an answer but too many pages to go through. A quick answer would be appreciated - and useful for the ones who are looking for an answer.
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aoktar
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motion blur parameters can be corrupted in demo files. Ex. Set shutter=0.04, shift=0, align=before in cameratag. this enough for camera motion blur. Also add object tag to animated objects.
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pak
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Thank you
ten
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Ahmet, is there any way to do selective motion blur?

I want motion blur enabled on only some objects, but even though I have it disabled on the ones I don't want it on (in the object tag) they still have motion blur effecting them...

ten
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aoktar
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ten wrote:Ahmet, is there any way to do selective motion blur?

I want motion blur enabled on only some objects, but even though I have it disabled on the ones I don't want it on (in the object tag) they still have motion blur effecting them...

ten
"disable" is effective for motion blur effect of objects. I think your mblur is caused by movement of camera!
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MontyVFX
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Is there a way to use selective motion blur and shut off the camera blur in the final render?
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aoktar
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MontyVFX wrote:Is there a way to use selective motion blur and shut off the camera blur in the final render?
No. It's impossible in reality and practice.
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What about multipass rendering? There is no path to do this?
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aoktar
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MontyVFX wrote:What about multipass rendering? There is no path to do this?
Same story. What's your goal here? It doesn't make much sense on me. You can disable motion blur for objects but not for camera.
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I have a moving camera scanning across a cloner field that is in motion. There are other static objects in the scene.

I want to blur the cloner objects and keep the static objects un_blurred and have the camera moving across the scene.
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