Particles and Scatter node

Forums: Particles and Scatter node
Carrara (Integrated Plugin developed by Sighman)

Re: Particles and Scatter node

Postby Sighman » Tue Dec 20, 2016 4:09 pm

Sighman Tue Dec 20, 2016 4:09 pm
I think I know what the problem is. The parser I am using for the float value is culture aware. So in Germany your decimal separator is a comma, not a period. Unfortunately, this knowledge won't help because I treat a comma or a space as a value separator. I will have to issue a new fix to use an invariant culture parser instead.
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
Sighman
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 1112
Joined: Thu Jan 19, 2012 9:11 am
Location: Calgary, AB

Re: Particles and Scatter node

Postby tschwenke » Tue Dec 20, 2016 4:33 pm

tschwenke Tue Dec 20, 2016 4:33 pm
Yes, this make sense :)
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
User avatar
tschwenke
Licensed Customer
Licensed Customer
 
Posts: 338
Joined: Sat Sep 20, 2014 9:35 pm
Location: Germany

Re: Particles and Scatter node

Postby tschwenke » Tue Dec 20, 2016 4:43 pm

tschwenke Tue Dec 20, 2016 4:43 pm
Changed the culture setting to "point" replacing "comma." Now it works as expected :)
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
User avatar
tschwenke
Licensed Customer
Licensed Customer
 
Posts: 338
Joined: Sat Sep 20, 2014 9:35 pm
Location: Germany

Re: Particles and Scatter node

Postby Sighman » Tue Dec 20, 2016 4:46 pm

Sighman Tue Dec 20, 2016 4:46 pm
Or you could try this:

viewtopic.php?f=79&t=56881
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
Sighman
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 1112
Joined: Thu Jan 19, 2012 9:11 am
Location: Calgary, AB

Re: Particles and Scatter node

Postby tschwenke » Tue Dec 20, 2016 5:34 pm

tschwenke Tue Dec 20, 2016 5:34 pm
Great, works like a charm now :)
Will test it thoroughly, but right now, it works great!!!
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
User avatar
tschwenke
Licensed Customer
Licensed Customer
 
Posts: 338
Joined: Sat Sep 20, 2014 9:35 pm
Location: Germany

Re: Particles and Scatter node

Postby tschwenke » Tue Dec 20, 2016 6:31 pm

tschwenke Tue Dec 20, 2016 6:31 pm
Ok, works great. Here are some errors I noticed.

- Animation: When rendering in Animation mode, the image index does not go up. It stays at the same index. So, creating an animation is not possible.
- Time slider: When selecting another object, the image index will not update (go up or down). Only if the particle sphere is selected, the image index will update.
- Shader: When creating a new shader for the particles, Carrara will crash if OR Viewer is open.

Apart from these errors, it works really good :)

Best wishes,
Thomas
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
User avatar
tschwenke
Licensed Customer
Licensed Customer
 
Posts: 338
Joined: Sat Sep 20, 2014 9:35 pm
Location: Germany

Re: Particles and Scatter node

Postby tschwenke » Tue Dec 20, 2016 8:46 pm

tschwenke Tue Dec 20, 2016 8:46 pm
Apart from the small problems above, works really great. Thanks Simon!
Attachments
daz-dragon.jpg
DAZ Dragon in Carrara
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
User avatar
tschwenke
Licensed Customer
Licensed Customer
 
Posts: 338
Joined: Sat Sep 20, 2014 9:35 pm
Location: Germany

Re: Particles and Scatter node

Postby Sighman » Tue Dec 20, 2016 11:55 pm

Sighman Tue Dec 20, 2016 11:55 pm
Nice! :D
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
Sighman
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 1112
Joined: Thu Jan 19, 2012 9:11 am
Location: Calgary, AB

Re: Particles and Scatter node

Postby tschwenke » Wed Dec 21, 2016 8:45 am

tschwenke Wed Dec 21, 2016 8:45 am
Thx :)
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
User avatar
tschwenke
Licensed Customer
Licensed Customer
 
Posts: 338
Joined: Sat Sep 20, 2014 9:35 pm
Location: Germany

Re: Particles and Scatter node

Postby Sighman » Wed Dec 21, 2016 11:42 pm

Sighman Wed Dec 21, 2016 11:42 pm
tschwenke wrote:Ok, works great. Here are some errors I noticed.

- Animation: When rendering in Animation mode, the image index does not go up. It stays at the same index. So, creating an animation is not possible.
- Time slider: When selecting another object, the image index will not update (go up or down). Only if the particle sphere is selected, the image index will update.
- Shader: When creating a new shader for the particles, Carrara will crash if OR Viewer is open.

Apart from these errors, it works really good :)

Best wishes,
Thomas

These issues should now be addressed: viewtopic.php?f=79&t=56881
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)
Sighman
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 1112
Joined: Thu Jan 19, 2012 9:11 am
Location: Calgary, AB
Previous

Return to Carrara


Who is online

Users browsing this forum: No registered users and 1 guest

Sun Nov 10, 2024 7:49 pm [ UTC ]