Bathroom - First render in Octane

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sinesium
Licensed Customer
Posts: 50
Joined: Thu Aug 13, 2015 8:11 am

Hi
This is my first final render in Octane.
C&C are welcome.
Tiles on the floor and right side of camera have poor textures cause this manufacturer do not give any good quality textures for tiles.
Attachments
LazGornaDzieci-A-Cam2.jpg
Be patient for me, please. I am new here.
sinesium
Licensed Customer
Posts: 50
Joined: Thu Aug 13, 2015 8:11 am

and the rest
Attachments
LazGornaDzieci-A-Cam4.jpg
LazGornaDzieci-A-Cam3.jpg
LazGornaDzieci-A-Cam1.jpg
Be patient for me, please. I am new here.
User avatar
brewiq
Licensed Customer
Posts: 49
Joined: Sun May 02, 2010 5:22 pm
Location: WROCŁAW, Poland

Hi,
It looks nice.
What is your settings? Did you use Path Tracing or Direct Light? What is the lighting setup?

Regards,
Jan
User avatar
NVN
Licensed Customer
Posts: 504
Joined: Tue Jun 08, 2010 8:10 pm

first of all....nice design!

but:
1) floor texture looks to low
2) Your brick wall texture has no Displacement?
3)Your towels has some siplacement leaks--->Dark Outlinies
4) Your Wooden wall texture looks agly--->lowres?
5) U cant open your window......for details look at some pictures
6)u have no Base board
sinesium
Licensed Customer
Posts: 50
Joined: Thu Aug 13, 2015 8:11 am

Hi
thanks for your comments and critic.

renderer was PT.
Most light from IBL and WindowEmitter Plane ( instead Portal ).

1) Yes - manufacturer has no better tiles textures - unfortunately :(
2) Yes, bricks only with BUMP
3) Towels in the shelf has low displacement ( or none ) as I remember
4) the same as 1)
5) Yes, I forgot the handle :)
6) we do not use baseboard when ceramic tiles are used ( all this what is on the floor and walls are ceramic tiles - it is not a wood but it looks like it )
Be patient for me, please. I am new here.
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