OctaneRender™ Standalone 3.05 Rounded Edges Test 4[OBSOLETE]

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Jolbertoquini
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mojave wrote:@NVN

The current implementation is bound by the mesh geometry, that's why you don't see such a large radius being applied. It is however quite fast compared to other render engines implementations and that's why we have decided to keep it.

We are working right now on a completely new mode which will likely be slower but way more robust, and which should give you similar results as the one you show.

We're however planning to keep both modes so you can choose depending on what's working better for your scene.
Great Idea Like this! Nice work guys!
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lapaev
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Clipboard02.jpg
Clipboard01.jpg
this is what it looks like for me, cad export, points are welded by the exporting cad application.
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NVN
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lapaev wrote:
Clipboard02.jpg
Clipboard01.jpg
this is what it looks like for me, cad export, points are welded by the exporting cad application.
U have to merge ur objectpoints.
lapaev
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NVN wrote:
lapaev wrote:
Clipboard02.jpg
Clipboard01.jpg
this is what it looks like for me, cad export, points are welded by the exporting cad application.
U have to merge ur objectpoints.
no need to merge them they are welded by cad export... it's one solid peice. This screenshot however is with "merge points" on, in object properties...
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mojave
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This is an obsolete thread as a new version has been released:

viewtopic.php?f=24&t=58104

You may want to try with that first and let us know if this keeps occurring, attaching a sample project to reproduce the issue please.
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BorisGoreta
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Good job on the improved edges ! This really means a lot to me, I can tell you it works pretty darn good in my case. Thanks a lot !
lapaev
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mojave wrote:This is an obsolete thread as a new version has been released:

viewtopic.php?f=24&t=58104

You may want to try with that first and let us know if this keeps occurring, attaching a sample project to reproduce the issue please.
3.05 ->
r_1.jpg
r_2.jpg
rnd_edges_bug.zip
(14.62 MiB) Downloaded 208 times
calus
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@lapaev,

why do you use the "merge point" option ?
Close vertex are merged with this otpion but you don't want this if surfaces are already welded by the Cad application ...
Pascal ANDRE
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mojave
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@lapaev

What you see here is a known issue of this implementation that has been mentioned and explained before here:

viewtopic.php?p=298729#p298729

Please, report any issues in the thread related to the version you are testing.
lapaev
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mojave wrote:@lapaev

What you see here is a known issue of this implementation that has been mentioned and explained before here:

viewtopic.php?p=298729#p298729

Please, report any issues in the thread related to the version you are testing.
What i gather is that brand new round edges coming soon? with legacy kept as an option?
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