Hmmmmm.....
If I have images that were brought in through the Image Editor and double-click on these Texture Image nodes in Node Editor, the Texture from file field gets focus.
If I make a brand spankin' new Texture Image node and double-click it, the Texture from file field gets focus.
If I have a LW procedural plugged into Texture Image and double-click, the Texture from file field is grayed out, which is expected.
OctaneRender™ 3.0 for LightWave™ - Production build 3.04.5.0
Moderator: juanjgon
- FrankPooleFloating
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- BorisGoreta
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I remember Juanjo mentioning light parameter changes are now reflected in IPR but it is not working on my end. I have activated update light parameters in options and Mat Upd in IPR window but it doesn't update. I have a curve on light intensity and it gets the intensity on whatever the frame it was when I started IPR or reloaded the scene, but it doesn't update when I scrub the timeframe.
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- BorisGoreta
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I was changing the power parameter which doesn't have an envelope in your case.
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I've tested also the power parameter and works fine. It seems a problem related to something in your scene. Can you reproduce this problem in any scene, even in a simple one?BorisGoreta wrote:I was changing the power parameter which doesn't have an envelope in your case.
Thanks,
-Juanjo
- FrankPooleFloating
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I pretty much never use LiveDB, because I enjoy doing my crap with SP and sometimes just quicker to make materials than find/tweak them.. but this one time I'm in a hurry and went to toss Metal Dirt v3 on something, and it crashes LW every time... 

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- BorisGoreta
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When using HDRLS, background goes to default white when I change something in the render target like changing kernel, to get HDRLS background back I need to change something in the HDRLS interface.
I think that happens if I don't have nothing plugged to the environment input, which is the default state.
I think that happens if I don't have nothing plugged to the environment input, which is the default state.
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- BorderLine
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Hi Frank,FrankPooleFloating wrote:I pretty much never use LiveDB, because I enjoy doing my crap with SP and sometimes just quicker to make materials than find/tweak them.. but this one time I'm in a hurry and went to toss Metal Dirt v3 on something, and it crashes LW every time...
This problem is fixed in next version !
This problem should be fixed in the new build released today.FrankPooleFloating wrote:I pretty much never use LiveDB, because I enjoy doing my crap with SP and sometimes just quicker to make materials than find/tweak them.. but this one time I'm in a hurry and went to toss Metal Dirt v3 on something, and it crashes LW every time...
Thanks,
-Juanjo
- FrankPooleFloating
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That will be very comforting, many months from now, when I go to use the LiveDB again. 
I am excited to get 3.05. Thanks J!

I am excited to get 3.05. Thanks J!
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