Octane Live Platform Testing Release (pre-23) [obsolete]

A forum where development builds are posted for testing by the community.
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Post Reply
User avatar
julianb
Licensed Customer
Posts: 119
Joined: Tue Mar 02, 2010 8:56 pm
Location: London
Contact:

I have no problems resizing the image (tried 5-6 times during rendering)
I also have no problems saving the render (tried several times too)
Maybe video driver issues? Last night I updated mine with the latest version. Or something else.

As to light emitters- the first time I applied it to an object nothing happened even though I played around with the values. I restarted Octane and now I have no problems.

I REALLY wonder how GTX 460 owners feel the new 2.3 in terms of speed. Can somebody please (with sugar on top) test and see if and how the new version reacts with the overall score (before and now comparison).

Thanks a lot and good luck guys.
Windows 7 64bit| Intel 3930K| 2x GTX 460 @700MHz 2048MB| 12GB RAM
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2506
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia
Contact:

there is no light at the sites, how to turn I do not know
Attachments
my problem
my problem
Your option
Your option
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
mantra
Licensed Customer
Posts: 263
Joined: Thu Jan 28, 2010 11:51 am
Contact:

guys this problem http://www.refractivesoftware.com/forum ... d=5238&t=1 form exporter resolution, don't use it for now
MY WORKS
Cinema 4d | Win7x64 | 450gts

russian octane community
http://vk.com/octanerender
ilac
Licensed Customer
Posts: 28
Joined: Sat May 29, 2010 6:19 pm

Elvissuperstar007 wrote:there is no light at the sites, how to turn I do not know
Did you trying changing the material to 'diffuse'?
[email protected] - 4GB || Geforce GTX 470 - 1240GB || Win XP 32 sp3
User avatar
julianb
Licensed Customer
Posts: 119
Joined: Tue Mar 02, 2010 8:56 pm
Location: London
Contact:

I think it depends on the type of material used. On diffuse material there is emission and on glossy/ specular- no.
Windows 7 64bit| Intel 3930K| 2x GTX 460 @700MHz 2048MB| 12GB RAM
livuxman
Licensed Customer
Posts: 118
Joined: Thu Jan 28, 2010 5:58 pm
Location: Valencia

Although I use linux, a version is not available yet. I've done some tests on windows and this is what I found for now.
I must say that I have tested with the 258.96 drivers I had in windows 7.
-As julianb and zay have said, I have noticed a loss of approximately 9.5% speed with this version.
-When I use multi-GPU (GTX260 + gtx470), a strip looks good (less than 1 / 3) and the rest as shown by SamPage. If only use one card works perfectly.
-If I try to save the image using multi-GPU the program closes. With a single gpu works fine.
-I noticed a strange effect when using mesh emitters. From an interior scene without using mesh emitters at 2.8Ms/s, by adding an emitting object, the speed drops to 1Ms/s, then returned the material emmiter to null and the rate remains at 1Ms/s.

Here is a test render.
pruebaluz2.png
Cheers
LiVux 64bit | Geforce GTX260 Core 216 and GTX470 | i7 860 | 8Gb | Drivers 275.09.07 | Cuda 4.0.17
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2506
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia
Contact:

plizzzzzzz remove this bar to the left, it infuriates, the working surface decreased
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Henrik
Licensed Customer
Posts: 123
Joined: Thu May 13, 2010 1:22 am
Location: Oslo,Norway

gristle wrote:Is that 17minutes rendering? (2.3 love it render)
it was rendred on my laptop
I have no experience whit nodes nor emitter
hope things go faster and give better results in the future
Asus p67|Windows 10|GTX970_GTX1070|i7-2600K|16GBRAM
| FormZ|C4D
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

livuxman wrote:I noticed a strange effect when using mesh emitters. From an interior scene without using mesh emitters at 2.8Ms/s, by adding an emitting object, the speed drops to 1Ms/s, then returned the material emmiter to null and the rate remains at 1Ms/s.
Cheers
I can confirm this. It happens to my scenes too if I do that.
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
User avatar
julianb
Licensed Customer
Posts: 119
Joined: Tue Mar 02, 2010 8:56 pm
Location: London
Contact:

livuxman wrote: -I noticed a strange effect when using mesh emitters. From an interior scene without using mesh emitters at 2.8Ms/s, by adding an emitting object, the speed drops to 1Ms/s, then returned the material emmiter to null and the rate remains at 1Ms/s.

Cheers
Same here. Speed drops down and don't go back up when change the material to diffuse or pause/start the render.

As to the left panel- you can reduce its size by dragging the vertical line to the left. Tedious but for now it works.
Windows 7 64bit| Intel 3930K| 2x GTX 460 @700MHz 2048MB| 12GB RAM
Post Reply

Return to “Development Build Releases”