Right. The first example has no normals but uses octane's own internal triangulation and smoothing angle (set to 89). This is the way the modo octane plugin exports by default.calus wrote:The first example you provide, the red cylinder, has a cap made of one ngon....
I decided to provide the vertex normals and triangulated geometry in my second example. It only contains hard normals on the edge of the cap.
As far as I can tell, the geometry and vertex normals are correct.