Guys,
I need your help asap: If I have e.g. 40GB project, out of which 6GB is geometry and 34GB are textures and want to use OOC to pass textures to DDR RAM - will these 34GB textures be also transferred to another machine as OOC in network rendering ? Shorty speaking - is entire project distributed across all machines in network rendering equally?
network and OOC rendering
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3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Yes, the complete set of compiled render data needs to be transferred to the slaves so that they can render the scene. Image textures are transferred in the form of their original files (because those are usually well compressed), while all other data like geometry or materials etc. are transferred as compiled data.smicha wrote:Guys,
I need your help asap: If I have e.g. 40GB project, out of which 6GB is geometry and 34GB are textures and want to use OOC to pass textures to DDR RAM - will these 34GB textures be also transferred to another machine as OOC in network rendering ? Shorty speaking - is entire project distributed across all machines in network rendering equally?
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
abstrax wrote:Yes, the complete set of compiled render data needs to be transferred to the slaves so that they can render the scene. Image textures are transferred in the form of their original files (because those are usually well compressed), while all other data like geometry or materials etc. are transferred as compiled data.smicha wrote:Guys,
I need your help asap: If I have e.g. 40GB project, out of which 6GB is geometry and 34GB are textures and want to use OOC to pass textures to DDR RAM - will these 34GB textures be also transferred to another machine as OOC in network rendering ? Shorty speaking - is entire project distributed across all machines in network rendering equally?
Thank you Marcus!
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540

