OctaneRender® for Maya® 3.04.4 - 9.2 Win [OBSOLETE]

Sub forum for non-production plugin releases
calus
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Location: Paris

Jolbertoquini wrote: the "W coordinate" node I guess named on maya plug as "octaneWTexture" doesn't seams to work for me.
Hi Jo,

The texture attribute is just hidden by default in the Wtexture node ;)
2016-11-26_05-57-44.png
maya_2016-11-26_06-01-35.png
maya_2016-11-26_06-04-06.png
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Pascal ANDRE
calus
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Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

JimStar wrote:
Jolbertoquini wrote: Me Again, batchrender are not working the first frame are rendered right the others is not showing right, I attach here the renders...I have Maya 2017
I'll fix it in next version, after weekends.
The comand line batchrender seems to works ok with Maya 2016 (that's the important one :) ),

On the other hand, batch rendering from inside Maya is broken,
in my test, it lasts 100 times longer than it should and output blank files ( EXR or PNG ).
Pascal ANDRE
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Jolbertoquini
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calus wrote:
Jolbertoquini wrote: the "W coordinate" node I guess named on maya plug as "octaneWTexture" doesn't seams to work for me.
Hi Jo,

The texture attribute is just hidden by default in the Wtexture node ;)
2016-11-26_05-57-44.png
maya_2016-11-26_06-01-35.png
maya_2016-11-26_06-04-06.png
Thanks! Calus this is awesome! I'm still get in on the new ui of Maya hahaha I prefer the old hypershade... :lol:
Basically is pretty simple hahaha thanks again
Octane Render for Maya.
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renmaxhb
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Posts: 226
Joined: Mon Dec 13, 2010 8:53 am

JimStar,
Thanks your works,but I need DEMOVISION,please Releases DEMOVISION every time ;)
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