hello!
in octane version 2 i used trasmission channel on diffuse materials when i wanted to make a nice and simplyfied version of sss. (with Directlighting gi_diffuse)
it was nice and fast. and i didnt have to set up medium channel
on v3 this trick is not working anymore.
the first render is done with octane V2.24.2
the leafes are just diffuse material with trasmission switched on
the second render is done with octane v3.04.3, same materials, same kernel (DL gi_diffuse)
i am trying to get the same result with the new octane but it seems impossible, any suggestion? thanks!!!
Trasmission channel: octane v2 and v3
Moderators: ChrisHekman, aoktar
- turtles123
- Posts: 85
- Joined: Tue Feb 18, 2014 4:06 pm
ok i switched from v3.04.3 to v3.03.2 and everything is working just fine now.
for some reason in the last version direct light is working differently....
for some reason in the last version direct light is working differently....
Have you read release notes? Some GI_MODE options are deprecated. You need modify by yourself if it's wrong.turtles123 wrote:ok i switched from v3.04.3 to v3.03.2 and everything is working just fine now.
for some reason in the last version direct light is working differently....
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- turtles123
- Posts: 85
- Joined: Tue Feb 18, 2014 4:06 pm
Sry i missed that. are these GI_MODE changes permanent?aoktar wrote:Have you read release notes? Some GI_MODE options are deprecated. You need modify by yourself if it's wrong.turtles123 wrote:ok i switched from v3.04.3 to v3.03.2 and everything is working just fine now.
for some reason in the last version direct light is working differently....
yes
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw