Hello, guys!
How make Octane see water in Houdini?
After rendering one can see only pink picture.
What you need to do to the water to be seen?
I recently started learning Houdini...
Water in Houdini
Moderator: juanjgon
If you see only pink object, the problem is that you have not assigned an Octane material to it. You need to build a Octane material using the Octane vopnet or any of the Octane materials HDAs, and set this material in the object.
The small tutorial available in the docs could help to start:
https://docs.otoy.com/manuals/products/ ... ane-scene/
Thanks,
-Juanjo
The small tutorial available in the docs could help to start:
https://docs.otoy.com/manuals/products/ ... ane-scene/
Thanks,
-Juanjo
Well, the problem is that you are rendering both ocean objects, surface and interior. They are overlapped, and the interior one doesn't have a octane material assigned to it, so it is rendered pink.
If you disable the ocean_interior object, or you set a Octane material on it, all should work fine.
Thanks,
-Juanjo
If you disable the ocean_interior object, or you set a Octane material on it, all should work fine.
Thanks,
-Juanjo
You need to build your own Octane material to simulate the water. I suppose that an animated displacement map should help with the ocean surface. I know that people exports the displacement maps from the Houdini ocean toolkit as image sequences to later use them in Octane.
Thanks,
-Juanjo
Thanks,
-Juanjo