Shader Effector and Cloner's Render Instances problem
Moderators: ChrisHekman, aoktar
when i use Shader Effector with cloner 's render instances ,the default render is well .but octane is not work with shader effector +cloner's rander instance
Hi, we're not standard renderer. It works in own logic. It should be mentioned a few times before.carterner wrote:when i use Shader Effector with cloner 's render instances ,the default render is well .but octane is not work with shader effector +cloner's rander instance
- Mograph colors work just with instances.
- Random color works with render instances.
These are possibilities with current capacity of renderer.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
thank you for your answer .how can i use Shader Effector with cloner's render instances ,because render instances will use less VGA memoryaoktar wrote:Hi, we're not standard renderer. It works in own logic. It should be mentioned a few times before.carterner wrote:when i use Shader Effector with cloner 's render instances ,the default render is well .but octane is not work with shader effector +cloner's rander instance
- Mograph colors work just with instances.
- Random color works with render instances.
These are possibilities with current capacity of renderer.
I've answered. You can't...carterner wrote: thank you for your answer .how can i use Shader Effector with cloner's render instances ,because render instances will use less VGA memory
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Aoktar,carterner wrote:aoktar wrote:- Mograph colors work just with instances.carterner wrote:when i use Shader Effector with cloner 's render instances ,the default render is well .but octane is not work with shader effector +cloner's rander instance
- Random color works with render instances.
Is there a way to use mograph color in conjunction with shader effector ??
I want to have random color and also want to effect certain clones with shader effector and make them yellow. Right now I'm getting only one at a time.
Cheers !!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Limitations will be removed when Octane support the custom colors over instancessagun wrote:Thank you ! I already knew that limitation. I got alternative method to get that result
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw