I'm trying to export a Motion Vector pass in Octane 3 for C4D.
I enabled the motion blur on the camera tag and have enabled the motion vector pass in Octane render settings - but just getting a black screen for my motion pass.
Is there an issue with export motion vectors in V3.03?
B
Motion Vector bug? V3.03.3 R1
Moderators: ChrisHekman, aoktar
There is no bug. But first try with latest builds first. And send a scene to let me help and explain. You may need to do a proper setup in passes.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Akotar, thanks for the quick reply.
I've just installed the latest build of Octane for C4D and still getting a black frame for my Motion vector pass.
I've attached screen grabs of my settings - both Render and Camera tag - have I missed something?
Regards
B
I've just installed the latest build of Octane for C4D and still getting a black frame for my Motion vector pass.
I've attached screen grabs of my settings - both Render and Camera tag - have I missed something?
Regards
B
Octane for Cinema 4D
2x nVidia Geforce 980Ti, 32GB RAM, Windows 10
2x nVidia Geforce 980Ti, 32GB RAM, Windows 10
Can you test your motinblur with disabling passes? Can you see any mblur on objects?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
When I disable the motion vector pass I get motion blur in my image and in the Live viewer. It's just when I enable the individual pass that it doesn't seem to render any of the motion vector pass - just a black screen.
Do those settings look normal? Should I be bumping up my shutter?
Do those settings look normal? Should I be bumping up my shutter?
Octane for Cinema 4D
2x nVidia Geforce 980Ti, 32GB RAM, Windows 10
2x nVidia Geforce 980Ti, 32GB RAM, Windows 10
Here's some grabs: (can't post stills of my project) but here's me just testing it on a basic scene.
With motion blur just on camera tag: When I enable passes I just get a black screen in my multi-pass:
With motion blur just on camera tag: When I enable passes I just get a black screen in my multi-pass:
Octane for Cinema 4D
2x nVidia Geforce 980Ti, 32GB RAM, Windows 10
2x nVidia Geforce 980Ti, 32GB RAM, Windows 10
Object has motion or it comes from camera movement? Do you have object tag on object?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
This is a working sample.
Created a new scene. Added some motion and object tag to objects.
Enabled motion blur in camera.
Activated motion_vector pass.
That's all.
Can you post your test scene?
Created a new scene. Added some motion and object tag to objects.
Enabled motion blur in camera.
Activated motion_vector pass.
That's all.
Can you post your test scene?
- Attachments
-
- mvec.rar
- (81.05 KiB) Downloaded 147 times
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw