Hi all,
Seeing if there's a technique to maintain the falloffmap appearance but get the edges to fall off into a haze? Pic of current situation attached.
Thanks in advance!!
Planet atmosphere: soft edges on falloffmap?
Moderators: ChrisHekman, aoktar
- richieblac
- Posts: 9
- Joined: Wed May 18, 2016 3:28 am
- richieblac
- Posts: 9
- Joined: Wed May 18, 2016 3:28 am
Thanks Terry! Yeah I'm just building out the rest of the scene while I wait for an answer but it seems like I may have to do it in post =\ Would be nice if there was deeper editing of the gradient or an "edge feather" slider just in the Falloffmap node.