hi,
here is one of my older projects
scene is 1.4 milion poly (original model was done with hypernurbs in cinema 4d , lowpoly cage was 10k poly)
settings:
-hdri 8000x4000pix
-mindepth 8
-maxdepth 64
-samples 4096 (far to much but just wanted to see difference
-rendered everything to 2048x1024 after 5min quality was good but 40min to finish
-Hotpixels to get rid off white pixels
-downscaled to 1200x600
- color correction in psd
GTX 285 1GB
mtk8 (old model)
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- krzychuc4d
- Posts: 79
- Joined: Sun Jan 24, 2010 9:52 pm
- Contact:
---
http://www.3structures.com
https://www.facebook.com/3structures
Ryzen 7 2700X / 32GB RAM / RTX 4070 @Win10 64Bit
http://www.3structures.com
https://www.facebook.com/3structures
Ryzen 7 2700X / 32GB RAM / RTX 4070 @Win10 64Bit
- namekuseijin
- Posts: 9
- Joined: Sat Jan 23, 2010 7:18 pm
One word: awesome.
Looks like some motorcycle sculpt with a twist. There seems to be lacking a bit of smoothing in some hard angles.
The metal work reminds me a bit of this classic:
http://hof.povray.org/c_a_large.html
Looks like some motorcycle sculpt with a twist. There seems to be lacking a bit of smoothing in some hard angles.
The metal work reminds me a bit of this classic:
http://hof.povray.org/c_a_large.html
- krzychuc4d
- Posts: 79
- Joined: Sun Jan 24, 2010 9:52 pm
- Contact:
I switch off smoothing because there was some issue with shading
renderer was showing some dark lines instead of smooth shape
renderer was showing some dark lines instead of smooth shape
---
http://www.3structures.com
https://www.facebook.com/3structures
Ryzen 7 2700X / 32GB RAM / RTX 4070 @Win10 64Bit
http://www.3structures.com
https://www.facebook.com/3structures
Ryzen 7 2700X / 32GB RAM / RTX 4070 @Win10 64Bit